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TEKKEN 7 REVIEW PRO
Now, Tekken 7 has made dreams I didn’t know I had a reality, crossing over with the real-life New Japan Pro Wrestling. Street Fighter V delivered in a fun way with the 3D debut of Rainbow Mika, and Pikachu Libre was an excellent mascot for Pokken Tournament. Review copy of game provided by publisher.There are few things in life that I love more than fighting games and pro wrestling. If you have been out of the Tekken game for a while, it is finally time to return. There is something for everyone, which most fighting games fail to capitalize on. There is a lot of content here for casuals and solo players, and the hardcore will love the under-the-hood changes.
TEKKEN 7 REVIEW PS3
After some bumps in the PS2 and PS3 era this series really feels like it is regaining its footing. Tekken 7 feels like the return for the series. I really enjoyed the presentation in this chapter of the series. Something about Tekken tunes really amp up the fights. The game runs at 60fps with rarely a miss. The Unreal Engine 4-powered game showcases some gorgeous character models and stages.
TEKKEN 7 REVIEW PC
Some of this is remedied in the PC version, but for those playing on console, expect some lengthy load times between fights, even simply rematches. Also, the loading time between rounds is simply ridiculous. Matches are relatively smooth online, although the matchmaking feels a bit problematic right now. One of the biggest problems previous entries had was in the game’s netcode. The suspense will make for some great tournament finishes. The slowdown mechanic that occurs when two players are vying for that essential last hit is also amazing. These are essentially super moves that can be performed with a simple tap of a button. These minor additions make a large impact on tournament play, and it will be fun to see dedicated players figure out the systems in place. Finally, the forward and backward movement has been tweaked, and jumping just feels better. Sidestepping has also been tweaked to feature slower, more methodical movement. Damage scaling is now a thing, and it negates some of the ridiculous damage long string combos do. While casual fans likely won’t notice the subtle changes, more hardcore players certainly will. Under the hood Tekken 7 has also been tweaked. I do wish purchases were universal for characters though, that is my only disappointment. The sheer amount of stuff to unlock in insane. Want a Dig Dug life bar? That is possible. There are also customizations to the HUD. Players can also customize celebrations, give auras, and even tan their character’s skin. Some are universal, while others are character-specific. Every character in the game can be outfitted with new costumes and accessories to liven up their look.
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There is just so much content to unlock, which is great for solo players.Ĭustomization also returns with a bang. Using fight money earned in other modes, players can unlock every CGI ending and opening from all the previous Tekken games.
TEKKEN 7 REVIEW PS4
While the PS4 version also offers a jukebox with all of the previous soundtracks, every version comes with the gallery. Speaking of the gallery, this game is packed. Still, I love those endings, and they are all unlocked and viewable in the gallery. Sadly, not every character has one, and honestly I would have preferred them be featured in the traditional arcade ladder. As I progressed I unlocked new character battles that would give those classic Tekken endings. Playing this mode also unlocks the traditional character ending sections. The presentation and insanity make up for the lackluster moments. It feels saturated with fights against nameless soldiers and Jack clones. Sadly, the fighting in between the story is not all that interesting. Broken down into chapters featuring CGI cut scenes and a story so out of left field it can only be described as Tekken, this mode is bloated with insanity and I love it. One of the biggest additions to this newest entry is a full-fledged story mode called the Mishima Saga. Hard to believe it has been two decades, but it feels so good to return to the King of Iron Fist Tournament. Ridiculous wrestlers with cat heads, awesome flat top hair styles, and man those CGI endings. The return of Tekken brings me back to the early days of PlayStation, where this arcade brawler dominated so much of my early time with that system. It has been an outstanding year for fighting games – some old, some new, and some weird.